Victor's profileMazeku LokoPhotosBlogListsMore Tools Help

Mazeku Loko

Videojuegos, humor y otras cosas mas.
   
Mazeku
Xbox Live GamerCard
Rep:
5/5 stars
Score:
39216
Zone:
Recreation
 
follow Mazeku at http://twitter.com
hit counters
12/17/2008

Metal Gear, Silent Hill, Frogger get iPhone treatment

Konami confirms three of its franchises will be making their way to the Apple handheld in 2009.

Last week, a teaser page on the English-language page of Konami's Japanese Web site led many to believe the Japanese publisher was working on bringing the Metal Gear Solid franchise to the Xbox 360, reviving the Metal Gear Acid brand, or even porting the long-running series to the Wii. However shortly after information leaked via scans of gaming magazine Famitsu, Konami has confirmed a different mission for Solid Snake.

In an official press release today, Konami of Europe revealed that Metal Gear Solid Touch would be heading to the Apple iPhone and iPod Touch early in the New Year. According to the release, "Metal Gear Solid Touch focuses on action elements of Hideo Kojima’s classic stealth series, and will see series veteran Solid Snake embark on an all-new mission." It won't be a completely new experience for MGS fans however, with players "using locations and characters introduced in Konami’s Metal Gear Solid 4: Guns of the Patriots [including] eight action-packed stages, with more to be added at a later date."

In addition to the feted stealth-action series, Konami also confirmed Frogger for the iPhone, reportedly "a pixel-perfect conversion of the classic arcade game," and Silent Hill: The Escape. It looks like these releases may only be the start, with Konami's Head of Mobile Business Department quoted as saying, "We welcome the iPhone and iPod Touch to our product line-up and look forward to these initial games." (Emphasis added).

The teaser page on Konami's Web site now links to what appears to be a placeholder page with the Metal Gear Solid Touch logo. GameSpot


12/5/2008

Killzone 2 Officially Dated For February

The next big PlayStation 3 exclusive will be hitting North America early next year, as Killzone 2 has been officially dated for February 27, 2009. Sony announced the launch date on today's episode of X-Play.

The sequel was infamously confirmed at E3 2005 with a pre-rendered teaser trailer, making the wait almost four years long for Guerrilla Games' futuristic first-person shooter. The game has not yet been dated for other territories, but has been privately beta testing over the past quarter. SCEA managing producer Kyle Shubel revealed the date along with two new weapons during a Killzone 2 preview on G4 earlier today.

Kotaku
 

GTAIV PC problems spark gamer outcry

Complaints of experience-ruining frame rates, small draw distances, crashes, and more plague Rockstar's port of top-rated action adventure.

When it launched in April, Grand Theft Auto IV on the Xbox 360 and PlayStation 3 was greeted with a chorus of approval from gamers and critics alike. With the PC edition of the game arriving in stores earlier this week, the reaction has been notably different.

Forum threads on GameSpot, Steam, and elsewhere online are lighting up with complaints from gamers about a host of performance issues. Poor frame rates even on powerful rigs, short draw distances, crashes, and missing textures are among a slew of stated issues gamers have with the title.

Not content to vent on forums, disgruntled GTAIV PC gamers have taken to Amazon.com and panned the port with negative user reviews. In addition to complaining about the game's performance, the Amazon reviewers have taken exception to its use of SecuROM DRM technology. Of the 56 reviews on the retail site as of this writing, 46 of them have issued a 1-star-out-of-5 rating, with the customer average now sitting at 1.5 stars.

The technical support section of Rockstar's official site acknowledges a host of known issues. For instance, Rockstar tells gamers with Nvidia 7900 series cards that a driver issue is causing the game to not render anything in the distance, leading to functionally unplayable performance. According to Rockstar, "NVidia is working on releasing a new driver as soon as possible."

The Rockstar tech support site also suggests that missing texture issues could be caused by driver tuning programs, and includes a list of dozens of possible error codes players may have encountered. Additionally, ATI card owners are advised to set the game's "MipMap Detail Level" slider to "quality" or they will see blacked-out textures, while the ATI 1900 series specifically has problems with flickering shadows. A patch for the shadow issue is underway, according to the developer.

As for performance issues on high-end rigs, Rockstar's tech support documentation contained the following explanation: "Most users using current PC hardware as of December 2008 are advised to use medium graphics settings. Higher settings are provided for future generations of PCs with higher specifications than are currently widely available."

GameSpot

Mirror's Edge PC dated, Time Trial DLC en route

Desktop edition of EA and DICE's first-person platformer drops January 16; $10 Xbox 360, PS3 add-on pack brings nine races, multiple maps later that month.

For most, escaping from a host of totalitarian government agents brandishing machine guns is enough motivation to run as quickly as possible in the opposite direction. Some, however, need a bit more stimulation to get their adrenal glands gushing.

Today, EA announced the first batch of downloadable content for its first-person platformer Mirror's Edge, released for the Xbox 360 and PlayStation 3 last month. The add-on pack extends the core game with nine races across seven new Time Trial maps, where gamers will be racing through the city without hindrance from obstacles of the sentient variety. The DLC will be available for $10 (800 Microsoft points) beginning late January, and PS3 gamers will be afforded an additional map gratis.

As with other maps in the Time Trial mode, gamers will be able to upload their performance to online leaderboards. Additionally, players can race against friends' "ghosts" to see how their current performance matches up against current leaders.

Along with the DLC reveal, EA also said today that the PC edition of Mirror's Edge will be available in North America on January 13, with the worldwide release following three days later. For more on the DICE-developed first-person platformer, check out GameSpot's full review.

GameSpot

11/20/2008

Grand Theft Auto IV DLC due Feb. 17

Rockstar delays, dates, and details 360-exclusive "Lost and Damned" add-on to crime-action blockbuster, which will follow all-new biker-gang protagonist.

The bad news: Rockstar Games has officially confirmed that the Grand Theft Auto IV expansion will not arrive in 2008. The downloadable add-on, which will be exclusive to the Xbox 360, is now set to launch on Xbox Live worldwide on February 17, the same day as Street Fighter IV in the US. No price has been set, but the expansion will require the original game to play and will presumably share the same hard M for Mature rating.

Now, the good news. The expansion won't be a smallish bit of DLC, like Mass Effect's single-mission Bring Down the Sky. Titled "The Lost and Damned," the add-on will leave Niko Bellic behind in the Manhattan doppelganger of Algonquin and focus on an all-new protagonist. According to USA Today, Liberty City's newest antihero will be Johnny Klebitz, member of the biker gang known as The Lost. Based in the New Jersey clone of Alderney, the Sons of Anarchy-esque motorcycle club had some run-ins with Bellic--who will make a cameo appearance--in the middle section of GTAIV.

"Johnny is a very different character than Niko, with a very different background," Rockstar vice president of creative development Dan Houser told USA Today. "I can't go into too much detail on the story, because we try not to give away too much plot before the game is released. But I can say that the story will show you a different side of Liberty City."

In addition to the new storyline, The Lost and Damned will also sport new weapons, vehicles, and multiplayer modes that have yet to be detailed. In an official press release, Rockstar said the add-on will also feature a whole new soundtrack, with new types of music being added to GTAIV's myriad radio stations.

Last but not least, the expansion will be the first of two 360-exclusive episodes Rockstar North is making for GTAIV. "Making these episodes has enabled us to expand the narrative and the experience of interacting with a game world in really innovative ways," said Rockstar Games founder Sam Houser, brother of Dan, in a statement. "We hope fans of the game enjoy the new way of experiencing life in Liberty City contained in this first episode." No details on the second episode have been announced.

GameSpot

 
Mighty Mazeku
The user has not played any Xbox games yet.
Games  
Photo 1 of 13
Tienes algun comentario, sugerencia o simplemente quieres saludar, hazlo aqui.
Please wait...
Sorry, the comment you entered is too long. Please shorten it.
You didn't enter anything. Please try again.
Sorry, we can't add your comment right now. Please try again later.
To add a comment, you need permission from your parent. Ask for permission
Your parent has turned off comments.
Sorry, we can't delete your comment right now. Please try again later.
You've exceeded the maximum number of comments that can be left in one day. Please try again in 24 hours.
Your account has had the ability to leave comments disabled because our systems indicate that you may be spamming other users. If you believe that your account has been disabled in error please contact Windows Live support.
Complete the security check below to finish leaving your comment.
The characters you type in the security check must match the characters in the picture or audio.
Picture of Anonymous
Caro wrote:
K onda!
T estube esperando toda la tarde en el msn pero me imagino q t la pasaste dormido todo el dia, estubo buena la fiesta vdd? jijii , la vdd nos dio mucho gusto q si vinieras, estubo muy chido el after , ahi despues t paso las fotos q tome, estan de lujo (chuscas) jajaj. Bueno pues ya no c q mas escribir, te veo al rato en el trabajo.
Ah! se me olvidaba, quiero hacer un spaces y pues ahi despues me explicas como c le hace, si? Bye, tq.
July 9
Picture of Anonymous
Rox wrote:
Que onda. Ya tenia tiempo q no me conectaba al msn y aproveche para viborear tu spaces jiji, veo q te la pasas mucho con los jueguitos no? Platicamos luego, cuidate y saludame a todos porfa. bye.
May 25
TANIA JOYCEwrote:
Te quiero mucho niñoooo!!!! Besos!!! Y ya te espero, le respondo al del otro mnsje, que pues asi es. jajaja...
May 21
Picture of Anonymous
Alguien wrote:
Que hay mi buen. Esta bueno tu blog, me ataque de la risa con los videos de los simpsons jajja. Sale man, ahi cotorreamos luego.
P.D. Ya me contaron que quieres salir de viaje 
Apr. 30